This Android Mobile Application Programming Course provides hands on training to designing and building mobile applications using Google's Android open-source platform. The Android Mobile Application Programming Course explains what Android is and how it compares to other mobile environments, the setup of the Android Eclipse-based development tools, the Android SDK, all essential features, as well as the advanced capabilities and APIs such as background services, accelerometers, graphics, and GPS.; The Android Mobile Application Programming Course offers extensive hands-on experience as there are extensive programming exercises provided at the end of each module. Solutions are provided for laboratory exercises. The Android Mobile Application Programming Course also provides you with further programming experience through projects that present real world programming practice. This Android Mobile Application Programming Course emphasizes achieving program clarity through the proven software-development techniques. Student learn skills that underlie good programming through extensive, complete, working programs. This hands-on approach rapidly builds the confidence of new programmers, because all programming concepts are presented in the context in which they will be used.
How it all got started; Why Android is different (and important)
Overview of the stack; Linux kernel; Native libraries; Dalvik; App framework; Apps;
Platforms; Tools; Versions, Creating your first project; The manifest file; Layout resource; Running your app on Emulator; Creating an Android Application using the Eclipse plugin; Creating an Android Application without the Eclipse plugin; Adding an External Library (.jar) using Eclipse
Activities; Activity lifecycle; Intents; Services; Content Providers; Broadcast Receivers Opening a new screen; Listening for button clicks ; Configuring general window properties ; Referring to localhost from the emulated environment; Storing and retrieving state; Storing and retrieving preferences; Storing and retrieving larger or more complex persistent data (files and data)
XML versus Java UI; Dips and sps; Views and layouts; Common UI components; Handling user events; Displaying alerts ; Displaying a progress bar ; Adding items to the screen menu ; Display a web page ; Binding to data; Getting a Handle to a Screen Element;
File System; Preferences; Notifications; Security model
Selection components; Adapters; Complex UI components; Building UI for performance; Menus and Dialogs; Graphics & animations ;
Multimedia Supported audio formats ; Simple media playback ; Supported video formats ; Simple video playback
Introducing SQLite ; SQLiteOpenHelper and creating a database ; Opening and closing a database ; Working with cursors Inserts, updates, and deletes
Content provider MIME types ; Searching for content ; Adding, changing, and removing content ; Working with content files
Why Content Providers; Where the content comes from; Implementing the API Supporting content files
Working with the Location Manager; Working with Google Maps extensions
Overview of services in Android; Implementing a Service; Service lifecycle; Bound versus unbound services
What are Broadcast Receivers; Implementing broadcast receiver; System broadcasts and how to use them
Role of filters ; Intent-matching rules ; Filters in your manifest ; Filters in dynamic Broadcast Receivers
Working with web services; Best practices
How Sensors work; Listening to Sensor readings; Best practices for performance
WiFi Monitoring and managing Internet connectivity ; Managing active connections ; Managing WiFi
Making calls ; Monitoring data connectivity and activity ; Accessing phone properties and status ; Controlling the phone
Taking pictures; Rendering previews Capture images from the phone camera
Controlling local Bluetooth device ; Discovering and bonding with Bluetooth devices ; Managing Bluetooth connections ; Communicating with Bluetooth
Testing Why automate tests; Instrumentation and unit testing
Online Lecture Modules, Subject Expert Feedback Sessions after each Module, practical case studies, end of module assignments. etc.
Full support is available from our subject experts by email at the end of each module and an ongoing basis during the Android Mobile Application Programming Course.
Anyone who wishes to develop a career in Computer Programming. Selection is based on consultation. Please contact us at 01 2834579 to arrange.
Computer Programmer, Mobile Application Programmer, Software Developer, Software engineer, Software Test, Software Design, IT consultant, Software Trainer.
Successful candidates are awarded the Postgraduate Diploma in Google Android Applications Programming at Pass, Credit or Distinction level. The Diploma is awarded by the Institute of Commercial Management.
Selection is based on telephone consultation. Please contact us at 01 2834579 or e mail info@DistanceLearningCourses.ie to arrange a Consultation today!
Enrolment for this Android Mobile Application Programming Course will take place on the 17th February 2012.
Application for this Android Mobile Application Programming Course is available immediately online through our Course Payments Page.
14 weeks to 1 calendar years depending on individual progress.
€995
Fees may be paid online through our Course Payments Page. Alternatively payments can be made by cheque, bank draft, credit card, debit card or bank transfer.
All fees must be paid before the Android Mobile Application Programming Course begins.
Request a Brochure for this Android Mobile Application Programming Course.
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